![]() ![]() ![]() If I’m being honest, I’m so used to the soulslike formula that I assumed me not bothering to negotiate with this character first wouldn’t really matter and was caught completely flatfooted when my actions resulted in a group of people being furious with me and my character’s personality shifting based on that decision. ![]() But when I came face to face with the bad guys I chose to throw caution to the wind and attacked a character upon first sight who I was explicitly told not to kill. For example, early on I was sent to retrieve a magical object and explicitly told to avoid open confrontation with the faction in question. If the console version have issues that may affect PC as well they'll be quick on fixing that, if the PC version have issues and the console version is fine then they'll have time to work on the issue, if they launched both version at the same time and both have issues it would take more time to fix.But that differentiator smacked me right in the face when I discovered that many chapters present major decisions that have a serious impact on the story in the long run. I've mentionned it before here, but it's better to have s light delay in case the console version have some issues, then PC version wich may have issues day one. I mean, sure, it is only 3 days so I am not that bothered but why not reward everyone who pre-ordered the game with an 8th October release? I am sure Sony didn't pay extra to have this exclusive on PS5 for 3 days. I had already pre-ordered the game on PC anyway as I loved the demo but it would have been nice to have had the same bonus for the PC version. Originally posted by Doctor Hades:Yeah, I noticed this when I was searching for the demo on my PS5 and found the game listed as being out on the 8th October rather than the 11th as listed for Steam. ![]()
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